{
  "projectileName" : "crystalbayonetbullet",
  "physics" : "stickybullet",
  "piercing" : true,
  "level" : 1,
  "damageKindImage" : "icon.png",
  "frames" : "crystalbayonetbullet.png",
  "animationCycle" : 1,
  "timeToLive" : 1,
  "frameNumber" : 1,
  //"power" : 5,
  "damageKind" : "crystal"
}
